Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture

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VERLINDEN, Jouke ;HORVÁTH, Imre .
Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture. 
Strojniški vestnik - Journal of Mechanical Engineering, [S.l.], v. 54, n.6, p. 458-470, august 2017. 
ISSN 0039-2480.
Available at: <https://www.sv-jme.eu/article/enabling-interactive-augmented-prototyping-by-a-portable-hardware-and-a-plug-in-based-software-architecture/>. Date accessed: 15 oct. 2024. 
doi:http://dx.doi.org/.
Verlinden, J., & Horváth, I.
(2008).
Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture.
Strojniški vestnik - Journal of Mechanical Engineering, 54(6), 458-470.
doi:http://dx.doi.org/
@article{.,
	author = {Jouke  Verlinden and Imre  Horváth},
	title = {Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture},
	journal = {Strojniški vestnik - Journal of Mechanical Engineering},
	volume = {54},
	number = {6},
	year = {2008},
	keywords = {augmented reality; interactive prototyping; software architecture; CAD; },
	abstract = {Interactive Augmented Prototyping (IAP) combines digital and physical modelingmeans to support design processes. Although pilot implementations indicate a possible added value, practical use is hindered by the fact that no off-the-shelf solution exists. Based on empirical studies and assessment of emerging technologies, this article introduces a projector-based IAP hardware platform called I/O Pad. Furthermore, a flexible software architecture is presented that supports a multitude of input devices and usage scenarios. In this architecture, an existing 3D CAD system is extended bya collection of plug-ins. The plug-ins are responsible for managing specific elements of the interactive augmented prototyping process. A first implementation has been developed, using a small projector and a handheld PC, which proves the wireless versatility of the hardware platform. The proposed software architecture allows the designer to work in a familiar modeling environment yet includes powerful concepts from tangible user interfaces to support several types of interaction with physical components.},
	issn = {0039-2480},	pages = {458-470},	doi = {},
	url = {https://www.sv-jme.eu/article/enabling-interactive-augmented-prototyping-by-a-portable-hardware-and-a-plug-in-based-software-architecture/}
}
Verlinden, J.,Horváth, I.
2008 August 54. Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture. Strojniški vestnik - Journal of Mechanical Engineering. [Online] 54:6
%A Verlinden, Jouke 
%A Horváth, Imre 
%D 2008
%T Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture
%B 2008
%9 augmented reality; interactive prototyping; software architecture; CAD; 
%! Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture
%K augmented reality; interactive prototyping; software architecture; CAD; 
%X Interactive Augmented Prototyping (IAP) combines digital and physical modelingmeans to support design processes. Although pilot implementations indicate a possible added value, practical use is hindered by the fact that no off-the-shelf solution exists. Based on empirical studies and assessment of emerging technologies, this article introduces a projector-based IAP hardware platform called I/O Pad. Furthermore, a flexible software architecture is presented that supports a multitude of input devices and usage scenarios. In this architecture, an existing 3D CAD system is extended bya collection of plug-ins. The plug-ins are responsible for managing specific elements of the interactive augmented prototyping process. A first implementation has been developed, using a small projector and a handheld PC, which proves the wireless versatility of the hardware platform. The proposed software architecture allows the designer to work in a familiar modeling environment yet includes powerful concepts from tangible user interfaces to support several types of interaction with physical components.
%U https://www.sv-jme.eu/article/enabling-interactive-augmented-prototyping-by-a-portable-hardware-and-a-plug-in-based-software-architecture/
%0 Journal Article
%R 
%& 458
%P 13
%J Strojniški vestnik - Journal of Mechanical Engineering
%V 54
%N 6
%@ 0039-2480
%8 2017-08-21
%7 2017-08-21
Verlinden, Jouke, & Imre  Horváth.
"Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture." Strojniški vestnik - Journal of Mechanical Engineering [Online], 54.6 (2008): 458-470. Web.  15 Oct. 2024
TY  - JOUR
AU  - Verlinden, Jouke 
AU  - Horváth, Imre 
PY  - 2008
TI  - Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture
JF  - Strojniški vestnik - Journal of Mechanical Engineering
DO  - 
KW  - augmented reality; interactive prototyping; software architecture; CAD; 
N2  - Interactive Augmented Prototyping (IAP) combines digital and physical modelingmeans to support design processes. Although pilot implementations indicate a possible added value, practical use is hindered by the fact that no off-the-shelf solution exists. Based on empirical studies and assessment of emerging technologies, this article introduces a projector-based IAP hardware platform called I/O Pad. Furthermore, a flexible software architecture is presented that supports a multitude of input devices and usage scenarios. In this architecture, an existing 3D CAD system is extended bya collection of plug-ins. The plug-ins are responsible for managing specific elements of the interactive augmented prototyping process. A first implementation has been developed, using a small projector and a handheld PC, which proves the wireless versatility of the hardware platform. The proposed software architecture allows the designer to work in a familiar modeling environment yet includes powerful concepts from tangible user interfaces to support several types of interaction with physical components.
UR  - https://www.sv-jme.eu/article/enabling-interactive-augmented-prototyping-by-a-portable-hardware-and-a-plug-in-based-software-architecture/
@article{{}{.},
	author = {Verlinden, J., Horváth, I.},
	title = {Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture},
	journal = {Strojniški vestnik - Journal of Mechanical Engineering},
	volume = {54},
	number = {6},
	year = {2008},
	doi = {},
	url = {https://www.sv-jme.eu/article/enabling-interactive-augmented-prototyping-by-a-portable-hardware-and-a-plug-in-based-software-architecture/}
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TY  - JOUR
AU  - Verlinden, Jouke 
AU  - Horváth, Imre 
PY  - 2017/08/21
TI  - Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture
JF  - Strojniški vestnik - Journal of Mechanical Engineering; Vol 54, No 6 (2008): Strojniški vestnik - Journal of Mechanical Engineering
DO  - 
KW  - augmented reality, interactive prototyping, software architecture, CAD, 
N2  - Interactive Augmented Prototyping (IAP) combines digital and physical modelingmeans to support design processes. Although pilot implementations indicate a possible added value, practical use is hindered by the fact that no off-the-shelf solution exists. Based on empirical studies and assessment of emerging technologies, this article introduces a projector-based IAP hardware platform called I/O Pad. Furthermore, a flexible software architecture is presented that supports a multitude of input devices and usage scenarios. In this architecture, an existing 3D CAD system is extended bya collection of plug-ins. The plug-ins are responsible for managing specific elements of the interactive augmented prototyping process. A first implementation has been developed, using a small projector and a handheld PC, which proves the wireless versatility of the hardware platform. The proposed software architecture allows the designer to work in a familiar modeling environment yet includes powerful concepts from tangible user interfaces to support several types of interaction with physical components.
UR  - https://www.sv-jme.eu/article/enabling-interactive-augmented-prototyping-by-a-portable-hardware-and-a-plug-in-based-software-architecture/
Verlinden, Jouke, AND Horváth, Imre.
"Enabling interactive augmented prototyping by a portable hardware and a plug-in-based software architecture" Strojniški vestnik - Journal of Mechanical Engineering [Online], Volume 54 Number 6 (21 August 2017)

Authors

Affiliations

  • Delft University of Technology, Faculty of Industrial Desigh Engineering, The Netherlands
  • Delft University of Technology, Faculty of Industrial Desigh Engineering, The Netherlands

Paper's information

Strojniški vestnik - Journal of Mechanical Engineering 54(2008)6, 458-470
© The Authors, CC-BY 4.0 Int. Change in copyright policy from 2022, Jan 1st.

Interactive Augmented Prototyping (IAP) combines digital and physical modelingmeans to support design processes. Although pilot implementations indicate a possible added value, practical use is hindered by the fact that no off-the-shelf solution exists. Based on empirical studies and assessment of emerging technologies, this article introduces a projector-based IAP hardware platform called I/O Pad. Furthermore, a flexible software architecture is presented that supports a multitude of input devices and usage scenarios. In this architecture, an existing 3D CAD system is extended bya collection of plug-ins. The plug-ins are responsible for managing specific elements of the interactive augmented prototyping process. A first implementation has been developed, using a small projector and a handheld PC, which proves the wireless versatility of the hardware platform. The proposed software architecture allows the designer to work in a familiar modeling environment yet includes powerful concepts from tangible user interfaces to support several types of interaction with physical components.

augmented reality; interactive prototyping; software architecture; CAD;